I did look up the logs of steamVR and found a few interesting things but i'm not sure how to act on those. I did cleanly uninstall and reinstall everything, my graphic drivers are up to date (NVIDIA 382.53), replug, swiching usb ports and more. I have one other display connected with my vive over HDMI and the moment i unplugged the second one ( a projector - but could have been a simple monitor as well i guess) the compositor would start and everything works fine - i can even plug the projector back in afterwards and it stays fine - it is reproducible - meaning : i can unplug the vive. I tried the few possible fixes I found for this particular issue, I tried a lot of possible fixes for issue close to the on I have (I'm not realy sure about what is the IPC compositor but it's ok) (Error: Shared IPC Compositor Connect Failed(306))" "SteamVR failed to initialized for unknown reasons. Looking at the steamVR overlay, everything is green(I updated the firmwares) and detected, every LED on the hardware is green and happy.īUT the Vive screens are off and steamVR gives me a big "Not Ready" and a little error window above tells me :Ī key component of SteamVR isn't working properly (306)"Īfter a little while steam gives me this error message : Everything went well until the start of SteamVR. I just got a brand new HTC vive and started to install it with eager, following the instructions of the ViveSetup. Let me know if this provides you with any progress.All right, here is the fabulous story of the issue i'm facing when I start SteamVR. Plug the HDMI cable directly from the PC to the linkbox. not satisfactory, Travel Compositor reserves the right to terminate and cancel this user data. Make sure to plug in directly to the USB on the machine and not via a hub just to make sure no conflicts. file, and makes use of it in accordance with the purpose, to. This will begin the re-installation of the Vive related drivers. Tutti i marchi appartengono ai rispettivi proprietari negli Stati Uniti e in altri Paesi. Ensure all cables are properly connected and then launch SteamVR. After uninstalling all devices with the 28de in the VendorID column, close USBDeview and reboot the PC.You may need to click Yes to confirm the selection. I just unboxed a new Alienware Aurora R7 with a GTX1080ti enty of power, plenty of memory. To uninstall, right click the device and select Uninstall Selected Device. Hello: I'm sorry to start yet another 'compositor not available' thread, but I have no choice.I've tried everything else.Locate any devices with VendorID 28de (these are the Vive components) and uninstall them.Sort the list of devices by VendorID (click VendorID at the top of the list).From the Options tab, enable Display Disconnected Devices. Alle Marken sind Eigentum ihrer jeweiligen Besitzer in den USA und anderen Ländern.We make it easier for users to access content that is not yet available on the Oculus Store and. If you are experiencing problems with missing or corrupt files in SteamVR or you are. Disconnect all Vive cables from the PC. VR and expand the capability of your standalone VR headset. Error 208 (HMD detected over USB, but monitor not found).Non-Vive related USB devices should only be uninstalled in this way if there is believed to be a driver conflict caused by another USB device. This tool allows users to manually inspect all USB devices that have installed drivers, and is useful when it is suspected the Vive drivers are not being removed using the SteamVR ‘Remove all SteamVR USB Devices’ feature, or when it is believed there may be conflicts caused by other USB devices. The default path to this tool is …\Steam\steamapps\common\SteamVR\tools\bin\win32\thirdparty. USBDeview is a free tool that is automatically included with the installation of SteamVR. Use USBDeview to manually uninstall drivers (Or back it up elsewhere if you've got a custom configuration) When you run SteamVR again, it will automatically create a fresh config file which may resolve your issue. With that said, try the below and let me know if it gets you closer to working: The default path is: C:\Program Files (x86)\Steam\config and you're looking for 'Steamvr.vrsettings' Delete that. Take a look at this thread on nVidia for an explanation of the implementation (optimus link to the internal GPU): The specs you listed are unfortunately below the threshhold for a VR ready machine (I'm not saying this is the cause) and once the output does come out it will potentially result in a poor experience because of how the 960m is configured (which has 2GB of memory if I recall for that chip in that laptop).
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